80 Level RFP helps connect businesses to digital artists
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80 Level, a company focused on innovations in digital art and video game development, unveiled a new service dubbed 80 Level RFP, which connects companies, studios and agencies with high-end digital artists .
The Los Angeles-based company says it wants to connect the crème de la crème of artistic talent, with just a few mouse clicks.
80 Level RFP is a new recruiting platform that gives creative teams access to an ever-growing pool of job-ready artists, animators, designers and other industry professionals globally. whole. Designed to streamline the typically arduous hiring process, 80 Level RFP screens talent and invites qualified candidates to join the database, which currently includes hundreds of seasoned professionals, with more being added every day.
For a subscription fee, recruiters can search the artist database and easily submit RFPs to desired candidates.
“Companies are always looking for the best creative talent for their next big commercial, trailer, movie, game… anything, but there was no service to meet those needs,” said Kirill Tokarev, CEO and Editor-in-Chief. Leader of level 80, in a statement. “So to help the community fill this gap, we’ve developed an 80-level RFP to ease the challenges of finding and hiring rock star performers for any business that wants AAA staff.”
Artists are welcome to apply and have their profiles featured in the 80 Level RFP database for free. Recruiters can access the service to preview work samples, request relevant hiring information, and explore in-depth portfolios via bidding, for their selected candidates – for a subscription fee of $999 per month or $9,990 per year.
The RFP questionnaire template that recruiters can send to desired candidates is what streamlines the hiring process. They can also customize the questionnaire if they have specific project-related questions that need to be answered to see if an artist, designer, programmer, etc. is the right person.
80 Level features interviews, case studies, analysis from top industry experts, working with companies like EA DICE, Blizzard, King, Ubisoft, Monolith, Autodesk, Bethesda Softworks and Epic Games.
Shurick Agapitov and Tokarev co-founded 80 Level in the fall of 2014 to write about the art of making games, not the games themselves. The company has four full-time employees and the rest are outsourced developers.
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